/// <summary> /// protected implementation of Dispose pattern. /// </summary> private void Dispose(bool disposing) { if (_disposed) { return; } if (disposing) { // Free any other managed objects here. _reader.Dispose(); _writeStream.Flush(); _writeStream.Dispose(); } // Free any unmanaged objects here. // _disposed = true; // Free any other managed objects here. }
public void Dispose() { _reader?.Dispose(); _writeStream?.Dispose(); }