private void ReadyForDisplay() { this.isVictory = GameManager.IsVictory.Value; this.battleType = LevelManager.CurBattleType; this.is30Level = (ModelManager.Instance.Get_Settle_SummonerExpLevel() == 30); this.SetDisplayOrder(); this.comp_common.gameObject.SetActive(true); MobaMessageManagerTools.Settle_showCommon(this.isVictory); if (this.isVictory) { BgmPlayer.PlayWinBG(); } else { BgmPlayer.PlayLoseBG(); } }