public void SaveVertexBuffer() { if (BFRES.IsWiiU) { BfresWiiU.SaveVertexBuffer(this); return; } VertexBufferHelper helpernx = new VertexBufferHelper(new VertexBuffer(), Syroot.BinaryData.ByteOrder.LittleEndian); List <VertexBufferHelperAttrib> atrib = new List <VertexBufferHelperAttrib>(); UpdateVertices(); foreach (VertexAttribute att in vertexAttributes) { if (att.Name == "_p0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = verts.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_n0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = norms.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_u0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = uv0.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_u1") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = uv1.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_u2") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = uv2.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_w0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = weights.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_i0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = boneInd.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_b0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = bitans.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_t0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = tans.ToArray(); vert.Format = att.Format; atrib.Add(vert); } if (att.Name == "_c0") { VertexBufferHelperAttrib vert = new VertexBufferHelperAttrib(); vert.Name = att.Name; vert.Data = colors.ToArray(); vert.Format = att.Format; atrib.Add(vert); } } if (atrib.Count == 0) { MessageBox.Show("Attributes are empty?"); return; } helpernx.Attributes = atrib; VertexBuffer = helpernx.ToVertexBuffer(); }