public void StartFollowing() { // Find the tracker component tracker = GetComponent <BezierTracker>(); if (isMultiplayer == true) { peerId = GetComponent <PlayerStats>().peerId; if (peerId != RealTimeClient.Instance.peerId) { RealTimeClient.Instance.StatsUpdate += GetPlayerStats; } } startFollow = true; }
public void StartTilting() { tracker = GetComponentInParent <BezierTracker>(); initialEuler = transform.localEulerAngles; startTilt = true; }