示例#1
0
 public static void PickupBeltItems_Postfix()
 {
     if (SimulatedWorld.Initialized && GameMain.data.localPlanet != null)
     {
         BeltManager.BeltPickupEnded();
     }
 }
示例#2
0
 public static void PickupBeltItems_Postfix()
 {
     if (SimulatedWorld.Initialized)
     {
         BeltManager.BeltPickupEnded();
     }
 }