public void TestValidBehaviourMove() { // arrange IToyBoard squareBoard = new ToyBoard.ToyBoard(5, 5); IInputParser inputParser = new InputParser(); IToyRobot robot = new ToyRobot(); var simulator = new Behaviours.Behaviour(robot, squareBoard, inputParser); // act simulator.ProcessCommand("PLACE 3,2,SOUTH".Split(' ')); simulator.ProcessCommand("MOVE".Split(' ')); // assert Assert.AreEqual("Output: 3,1,SOUTH", simulator.GetReport()); }
public void TestInvalidBehaviourMove() { // arrange IToyBoard squareBoard = new ToyBoard.ToyBoard(5, 5); IInputParser inputParser = new InputParser(); IToyRobot robot = new ToyRobot(); var simulator = new Behaviours.Behaviour(robot, squareBoard, inputParser); // act simulator.ProcessCommand("PLACE 2,2,NORTH".Split(' ')); simulator.ProcessCommand("MOVE".Split(' ')); simulator.ProcessCommand("MOVE".Split(' ')); // if the robot goes out of the board it ignores the command simulator.ProcessCommand("MOVE".Split(' ')); // assert Assert.AreEqual("Output: 2,4,NORTH", simulator.GetReport()); }