示例#1
0
 new private void Update()
 {
     interruption.Update(stateMachine);
     stateMachine.Update();
     base.Update();
 }
示例#2
0
 void FixedUpdate()
 {
     jumpMachine.Update();
     currentState = jumpMachine.currentState;
 }
 void FixedUpdate()
 {
     movementMachine.Update();
     currentState = movementMachine.currentState;
 }