public override void Fire()
        {
            if (BehaviourShoot == null)
            {
                return;
            }

            if (BehaviourShoot.CanShoot())
            {
                BehaviourShoot.Shoot();

                if (RecoilBehaviour != null)
                {
                    RecoilBehaviour.AddRecoilForce();
                }
            }
        }
示例#2
0
 public override void Fire()
 {
     BehaviourShoot.Shoot();
 }