示例#1
0
        private BehaviorTriggerBaseNode GetUpdatedParentNode(PropertyReference propertyReference, object valueToSet, Modification modification)
        {
            BehaviorTriggerBaseNode behaviorTriggerBaseNode = this.FindExistingTriggerMatchingPropertyChange(propertyReference, valueToSet, modification);

            if (behaviorTriggerBaseNode == null)
            {
                if (this.ParentTrigger.Actions.Count <= 1)
                {
                    return((BehaviorTriggerBaseNode)null);
                }
                behaviorTriggerBaseNode = BehaviorHelper.CloneTrigger(this.ParentTrigger, this.ViewModel);
            }
            return(behaviorTriggerBaseNode);
        }
 internal BehaviorTriggerBaseNode CloneCurrentTrigger()
 {
     return(BehaviorHelper.CloneTrigger(this.behaviorTriggerBaseNode, this.sceneViewModel));
 }