static int _m_Decorate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BehaviorDesigner.Runtime.Tasks.ReturnFailure gen_to_be_invoked = (BehaviorDesigner.Runtime.Tasks.ReturnFailure)translator.FastGetCSObj(L, 1); { BehaviorDesigner.Runtime.Tasks.TaskStatus _status; translator.Get(L, 2, out _status); BehaviorDesigner.Runtime.Tasks.TaskStatus gen_ret = gen_to_be_invoked.Decorate( _status); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { BehaviorDesigner.Runtime.Tasks.ReturnFailure gen_ret = new BehaviorDesigner.Runtime.Tasks.ReturnFailure(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to BehaviorDesigner.Runtime.Tasks.ReturnFailure constructor!")); }
static int _m_OnEnd(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BehaviorDesigner.Runtime.Tasks.ReturnFailure gen_to_be_invoked = (BehaviorDesigner.Runtime.Tasks.ReturnFailure)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnEnd( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CanExecute(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BehaviorDesigner.Runtime.Tasks.ReturnFailure gen_to_be_invoked = (BehaviorDesigner.Runtime.Tasks.ReturnFailure)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.CanExecute( ); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }