private void Oops(NoteData data) { var newData = new NoteData(id++, data.time + _beatmapObjectSpawnController.spawnAheadTime, data.lineIndex, data.noteLineLayer, data.startNoteLineLayer, data.noteType, data.cutDirection, data.timeToNextBasicNote + _beatmapObjectSpawnController.spawnAheadTime, data.timeToPrevBasicNote + _beatmapObjectSpawnController.spawnAheadTime); _beatmapObjectSpawnController.BeatmapObjectSpawnCallback(newData); _noteCutSoundEffectManager.BeatmapObjectCallback(newData); }