public AbstractWheel(int size, bool isWide) { this._size = size; this._isWide = isWide; _spokes = new Spokes(); _bearings = new Bearings(); }
public AbstractWheel(int size, bool isWide) { this._size = size; this._IsWide = isWide; _spokes = new Spokes(); //added new 3-5-19 Visitor Design Pattern _bearings = new Bearings(); //added new 3-5-19 Visitor Design Pattern }
public void AddBearing(string data) { Type Type = enumChecker(data.Substring(18, 4)); double Width = Convert.ToDouble(data.Substring(25, 5)); double XCoord = Convert.ToDouble(data.Substring(39, 6)); double YCoord = Convert.ToDouble(data.Substring(51, 6)); int BearingType = Convert.ToInt32(data.Substring(64, 2)); string WallSpecies = data.Substring(73); Bearings.Add(new Bearing(jointCount, Width, XCoord, YCoord, BearingType, WallSpecies)); AddJointToBearing(data); }
public override void Setup() { m_Bearings = GameObject.FindGameObjectWithTag("Facilitator").GetComponent <DeviceTestManager>().bearings; m_Bearings.EnableXYZVelocityParticles = true; m_Graph = GameObject.FindGameObjectWithTag("Facilitator").GetComponent <DeviceTestManager>().graphVector3; if (m_Graph != null) { m_Graph.gameObject.SetActive(true); m_Graph.SetActive(DeviceUnderTest, FeatureUsageUnderTest.As <Vector3>(), 0.2f); } }
public override void Setup() { DeviceTestManager TestManager = GameObject.FindGameObjectWithTag("Facilitator").GetComponent <DeviceTestManager>(); // Set up visualizer m_Visualizer = Object.Instantiate(TestManager.TrackedDeviceVisualizerPointerPrefab); m_Visualizer.transform.SetParent(TestManager.XRRig.transform); TrackedDevice Device = m_Visualizer.GetComponent <TrackedDevice>(); Device.device = DeviceUnderTest; //Device.rotationUsage = FeatureUsageUnderTest.As<Quaternion>(); m_Visualizer.transform.localPosition = Vector3.forward; Quaternion checkIfRotationIsPresent; if (DeviceUnderTest.TryGetFeatureValue(CommonUsages.deviceRotation, out checkIfRotationIsPresent)) { Device.rotationUsage = CommonUsages.deviceRotation; } else if (DeviceUnderTest.TryGetFeatureValue(CommonUsages.colorCameraRotation, out checkIfRotationIsPresent)) { Device.rotationUsage = CommonUsages.colorCameraRotation; } Vector3 checkIfPositionIsPresent; if (DeviceUnderTest.TryGetFeatureValue(CommonUsages.devicePosition, out checkIfPositionIsPresent)) { Device.positionUsage = CommonUsages.devicePosition; } else if (DeviceUnderTest.TryGetFeatureValue(CommonUsages.colorCameraPosition, out checkIfPositionIsPresent)) { Device.positionUsage = CommonUsages.colorCameraPosition; } // Set up bearings m_Bearings = GameObject.FindGameObjectWithTag("Facilitator").GetComponent <DeviceTestManager>().bearings; if (m_Bearings != null) { m_Bearings.EnableAngularAcceleration(DeviceUnderTest, FeatureUsageUnderTest.As <Vector3>()); } m_Graph = GameObject.FindGameObjectWithTag("Facilitator").GetComponent <DeviceTestManager>().graphVector3; if (m_Graph != null) { m_Graph.gameObject.SetActive(true); m_Graph.SetActive(DeviceUnderTest, FeatureUsageUnderTest.As <Vector3>(), 10f); } }
public void UpdateInfo(ScannedRobotEvent evnt, Coordinates robotPostion, double robotHeadings) { Bearings.AddNew(evnt.BearingRadians); Distance.AddNew(evnt.Distance); Energy.AddNew(evnt.Energy); Heading.AddNew(evnt.HeadingRadians); Velocity.AddNew(evnt.Velocity); Time.AddNew(evnt.Time); OriginAngle.AddNew(Utils.NormalRelativeAngle(robotHeadings + Bearings.GetCurrent())); double y = Distance.GetCurrent() * Math.Cos(OriginAngle.GetCurrent()); double x = Distance.GetCurrent() * Math.Sin(OriginAngle.GetCurrent()); Position.AddNew(robotPostion + new Coordinates(x, y)); }
public void AddBearing(string data) { int BearingNumber = Convert.ToInt32(data.Substring(6, 2)); double VerticalReactionNumber = Convert.ToDouble(data.Substring(16, 8)); double VerticalAllowableNumber = Convert.ToDouble(data.Substring(26, 9)); double HorizontalNumber = Convert.ToDouble(data.Substring(37, 13)); double MomentNumber = Convert.ToDouble(data.Substring(52, 5)); double?XLocation = null; double?YLocation = null; //this conditional is because in some cases, X and Y Location don't appear //should ask Nathan about this if (data.Count() > 58) { XLocation = Convert.ToDouble(data.Substring(65, 9)); YLocation = Convert.ToDouble(data.Substring(76)); } Bearings.Add(new BearingCase(BearingNumber, VerticalReactionNumber, VerticalAllowableNumber, HorizontalNumber, MomentNumber, XLocation, YLocation)); }
public Position(int x, int y, Bearings bearing) { X = x; Y = y; Bearing = bearing; }
public override void Setup() { m_Bearings = GameObject.FindGameObjectWithTag("Facilitator").GetComponent <DeviceTestManager>().bearings; m_Bearings.EnableAngularVelocityOrbit(DeviceUnderTest, FeatureUsageUnderTest.As <Vector3>()); }
public void Visit(Bearings bearings) { _bearingCount++; }
//替换模板轴承部分参数 private void ReplaceBearings(Bearings bearings) { _content = _content.Replace("<param>BearingAxialStiffness</param>", bearings.AxisalStiffness.ToString()); _content = _content.Replace("<param>BearingStartingMoment</param>", bearings.StartingMoment.ToString()); }
public LightCycle(Spiral spiral, Direction leaveOriginDirection = null, Rotation rotation = Rotation.Right) { Spiral = spiral; Bearings = new Bearings(leaveOriginDirection ?? Direction.RIGHT, spiral.Origin); NextValue = 0; Rotation = rotation; }
//替换模板轴承部分参数 public void ReplaceBearings(Bearings bearings) { content = content.Replace("<param>BearingAxialStiffness</param>", bearings.AxisalStiffness.ToString()); content = content.Replace("<param>BearingStartingMoment</param>", bearings.StartingMoment.ToString()); }
private async void Delete(object value) { #if XBAP MessageBoxResult result = MessageBox.Show("确定要删除?", "删除", MessageBoxButton.OK, MessageBoxImage.Warning); #else MessageBoxResult result = Xceed.Wpf.Toolkit.MessageBox.Show("确定要删除?", "删除", MessageBoxButton.OKCancel, MessageBoxImage.Warning); #endif if (result == MessageBoxResult.OK) { if (DevicesIsSelected == true) { T_DeviceDiagnose t_model = DeviceDiagnoseClass.ConvertToDB(SelectedDevice); if (t_model.id != -1) { await _databaseComponent.Delete <T_DeviceDiagnose>(ServerIP, t_model.id); } Devices.Remove(SelectedDevice); } else if (ShaftsIsSelected == true) { T_Shaft t_model = ShaftClass.ConvertToDB(SelectedShaft); if (t_model.id != -1) { await _databaseComponent.Delete <T_Shaft>(ServerIP, t_model.id); } Shafts.Remove(SelectedShaft); } else if (BearingsIsSelected == true) { T_Bearing t_model = BearingClass.ConvertToDB(SelectedBearing); if (t_model.id != -1) { await _databaseComponent.Delete <T_Bearing>(ServerIP, t_model.id); } Bearings.Remove(SelectedBearing); } else if (BeltsIsSelected == true) { Belts.Remove(SelectedBelt); T_Belt t_model = BeltClass.ConvertToDB(SelectedBelt); if (t_model.id != -1) { await _databaseComponent.Delete <T_Belt>(ServerIP, t_model.id); } } else if (GearsIsSelected == true) { T_Gear t_model = GearClass.ConvertToDB(SelectedGear); if (t_model.id != -1) { await _databaseComponent.Delete <T_Gear>(ServerIP, t_model.id); } Gears.Remove(SelectedGear); } else if (ImpellersIsSelected == true) { T_Impeller t_model = ImpellerClass.ConvertToDB(SelectedImpeller); if (t_model.id != -1) { await _databaseComponent.Delete <T_Impeller>(ServerIP, t_model.id); } Impellers.Remove(SelectedImpeller); } else if (MotorsIsSelected == true) { T_Motor t_model = MotorClass.ConvertToDB(SelectedMotor); if (t_model.id != -1) { await _databaseComponent.Delete <T_Motor>(ServerIP, t_model.id); } Motors.Remove(SelectedMotor); } } }
private void Add(object value) { if (DevicesIsSelected == true) { SelectedDevice = new DeviceDiagnoseClass() { Name = "新建设备" }; Devices.Add(SelectedDevice); } else if (ShaftsIsSelected == true) { SelectedShaft = new ShaftClass() { Name = "新建轴" }; Shafts.Add(SelectedShaft); } else if (BearingsIsSelected == true) { SelectedBearing = new BearingClass() { Name = "新建轴承" }; Bearings.Add(SelectedBearing); } else if (BeltsIsSelected == true) { SelectedBelt = new BeltClass() { Name = "新建皮带" }; Belts.Add(SelectedBelt); } else if (GearsIsSelected == true) { SelectedGear = new GearClass() { Name = "新建齿轮" }; Gears.Add(SelectedGear); } else if (ImpellersIsSelected == true) { SelectedImpeller = new ImpellerClass() { Name = "新建叶轮" }; Impellers.Add(SelectedImpeller); } else if (MotorsIsSelected == true) { SelectedMotor = new MotorClass() { Name = "新建电机" }; Motors.Add(SelectedMotor); } ShowWin(); //立即更新到服务器 }