示例#1
0
文件: BeamGui.cs 项目: Dotby/ARSeance
    void OnGUI()
    {
        if (GUI.Button(new Rect(5, 5, 80, 20), "Beam Out"))
        {
            Orbiter.SetTransform(Beamer.gameObject.transform);
            Beamer.BeamOut(false);
        }
        if (GUI.Button(new Rect(90, 5, 80, 20), "Beam In"))
        {
            Orbiter.SetTransform(Beamer.gameObject.transform);
            Beamer.BeamIn();
        }
        if (GUI.Button(new Rect(5, 30, 100, 20), "Change Eyes"))
        {
            // point cam at it.
            Orbiter.SetTransform(Custom.gameObject.transform);
            Custom.SetEyeColor(Random.value, Random.value, Random.value);
        }
        if (GUI.Button(new Rect(5, 60, 100, 20), "Change \"Hair\""))
        {
            Orbiter.SetTransform(Custom.gameObject.transform);
            Custom.SetHairColor(Random.value, Random.value, Random.value);
        }
        if (GUI.Button(new Rect(5, 90, 100, 20), "Change Skin"))
        {
            Orbiter.SetTransform(Custom.gameObject.transform);
            Custom.SetSkinColor(Random.value, Random.value, Random.value);
        }
        if (GUI.Button(new Rect(5, 120, 100, 20), "Stone Lerpz"))
        {
            Orbiter.SetTransform(Stoner.gameObject.transform);
            Stoner.TurnToStone();
        }

        if (GUI.Button(new Rect(5, 150, 100, 20), "Stone To Flesh"))
        {
            Orbiter.SetTransform(Stoner.gameObject.transform);
            Stoner.StoneToFlesh();
        }
        if (GUI.Button(new Rect(5, 180, 100, 20), "View Hologram"))
        {
            Orbiter.SetTransform(HoloGuy.transform);
        }

        if (GUI.Button(new Rect(5, 210, 100, 20), "View Spirit"))
        {
            Orbiter.SetTransform(SpiritGuy.transform);
        }
    }