示例#1
0
 public void Beamless()
 {
     healBeam.GetComponent <Beam>().StopEmitting();
     damageBeam.GetComponent <Beam>().StopEmitting();
     fireType = Beam.beamType.None;
 }
示例#2
0
 public void Heal()
 {
     healBeam.GetComponent <Beam>().StartEmitting();
     damageBeam.GetComponent <Beam>().StopEmitting();
     fireType = Beam.beamType.Heal;
 }
示例#3
0
 public void Damage()
 {
     damageBeam.GetComponent <Beam>().StartEmitting();
     healBeam.GetComponent <Beam>().StopEmitting();
     fireType = Beam.beamType.Damage;
 }
示例#4
0
 // Use this for initialization
 void Start()
 {
     fireType = Beam.beamType.None;
 }