public void UpdateFriends(User user, List <int> friends) { using (var context = new BeaconContext()) { try { foreach (var friend in friends) { var userToAdd = context.Users.Where(u => u.FaceBookId == friend).FirstOrDefault(); if (userToAdd != null && !user.Friends.ToList().Contains(userToAdd)) { user.Friends.ToList().Add(userToAdd); } else if (userToAdd == null && user.Friends.ToList().Contains(userToAdd)) { user.Friends.ToList().Remove(userToAdd); } } context.Entry(user).State = EntityState.Modified; context.SaveChanges(); } catch { throw; } } }
public bool PlaceBeacon(Beacon beacon) { var success = false; using (var context = new BeaconContext()) { try { var oldBeacon = GetBeaconByUserId(beacon.UserId); context.Beacons.Remove(oldBeacon); context.Entry(oldBeacon).State = EntityState.Deleted; var buddies = context.Buddies.Where(b => b.BeaconId == oldBeacon.BeaconId); context.Buddies.RemoveRange(buddies); context.Beacons.Add(beacon); context.Entry(beacon).State = EntityState.Added; context.SaveChanges(); success = GetBeacon(beacon.BeaconId) != null && GetBeacon(oldBeacon.BeaconId) == null; } catch { throw; } } return(success); }
public void PostLogEntry(LogEntry entry) { using (var context = new BeaconContext()) { context.LogEntries.Add(entry); context.Entry(entry).State = EntityState.Added; context.SaveChanges(); } }
public Beacon GetBeaconByUserId(int id) { using (var context = new BeaconContext()) { try { return(context.Beacons.Where(b => b.UserId == id).FirstOrDefault()); } catch { throw; } } }
public BeaconController(BeaconContext context) { _context = context; //ver depois se da para tirar /*if (_context.beaconItems.Count() == 0) * { * // Create a new TodoItem if collection is empty, * // which means you can't delete all TodoItems. * _context.beaconItems.Add(new BeaconItem { Name = "Beacon1" }); * _context.SaveChanges(); * }*/ }
public Beacon GetBeacon(int id) { var beacon = new Beacon(); using (var context = new BeaconContext()) { try { beacon = context.Beacons.Find(id); } catch { throw; } } return(beacon); }
public IEnumerable <Beacon> GetBeacons() { var result = new List <Beacon>(); using (var context = new BeaconContext()) { try { result = context.Beacons.ToList(); } catch { throw; } } return(result); }
public void DeleteByBeaconId(int id) { using (var context = new BeaconContext()) { try { var buddies = context.Buddies.Where(x => x.BeaconId == id); buddies.ToList().ForEach(x => context.Entry(x).State = EntityState.Deleted); context.RemoveRange(buddies); context.SaveChanges(); } catch { throw; } } }
public Buddy GetBuddy(int id) { var buddy = new Buddy(); using (var context = new BeaconContext()) { try { buddy = context.Buddies.Find(id); } catch { throw; } return(buddy); } }
public User GetUser(int id) { var user = new User(); using (var context = new BeaconContext()) { try { user = context.Users.Find(id); } catch { throw; } } return(user); }
public IEnumerable <Buddy> GetBuddiesByBeacon(int id) { var result = new List <Buddy>(); using (var context = new BeaconContext()) { try { result = context.Buddies.Where(x => x.BeaconId == id).ToList(); } catch { throw; } } return(result); }
public IEnumerable <Beacon> GetBeaconsByCoords(GeoCoordinate center, int distance) { var result = new List <Beacon>(); int radius = distance * 100; using (var context = new BeaconContext()) { try { var beacons = context.Beacons.Where(x => x.GeoCoordinate.GetDistanceTo(center) < radius).ToList(); result = beacons.ToList(); } catch { throw; } } return(result); }
public bool SaveUser(User user) { var result = false; using (var context = new BeaconContext()) { try { context.Users.Add(user); context.Entry(user).State = EntityState.Added; context.SaveChanges(); result = GetUser(user.UserId) != null; } catch { throw; } } return(result); }
public bool PostBuddy(Buddy buddy) { var result = false; using (var context = new BeaconContext()) { try { context.Buddies.Add(buddy); context.Entry(buddy).State = EntityState.Added; context.SaveChanges(); result = context.Buddies.Find(buddy.BuddyId) != null; } catch { throw; } return(result); } }
public bool PutBuddy(Buddy buddy) { var result = false; using (var context = new BeaconContext()) { try { context.Buddies.Attach(buddy); context.Entry(buddy).State = EntityState.Modified; context.SaveChanges(); result = true; } catch { throw; } return(result); } }
public bool DeleteUser(int id) { var result = false; using (var context = new BeaconContext()) { try { var user = context.Users.Find(id); context.Users.Remove(user); context.Entry(user).State = EntityState.Deleted; context.SaveChanges(); result = GetUser(id) == null; } catch { throw; } } return(result); }
public bool DeleteBeacon(int id) { var success = false; using (var context = new BeaconContext()) { try { var beacon = context.Beacons.Find(id); context.Beacons.Remove(beacon); context.Entry(beacon).State = EntityState.Deleted; context.SaveChanges(); success = GetBeacon(beacon.BeaconId) == null; } catch { throw; } } return(success); }
public bool PutBeacon(int id, int drinks) { var success = false; using (var context = new BeaconContext()) { try { var beacon = context.Beacons.Find(id); context.Beacons.Attach(beacon); beacon.DrinkCounter = drinks; context.Entry(beacon).State = EntityState.Modified; context.SaveChanges(); success = context.Beacons.Find(id).DrinkCounter == drinks; } catch { throw; } } return(success); }
public override void OnActionExecuting(ActionExecutingContext filterContext) { // Check to see if the token is valid string tokenValue = filterContext.HttpContext.Request.Query["Token"]; if (tokenValue == null) { filterContext.Result = new UnauthorizedResult(); return; } // Validate Token using (var db = new BeaconContext()) { var result = db.Token.FirstOrDefault(t => t.Value == tokenValue); if (result == null) { filterContext.Result = new UnauthorizedResult(); } } }
public BeaconDbInitializer(BeaconContext context) { _context = context; }
public TokensController(BeaconContext context) { _context = context; }
public BeaconService(BeaconContext context, IBeaconConverter converter) { _context = context; _converter = converter; }