/// <summary> /// Finalize the structure. /// </summary> public void FinalizeStructure() { // find min/max choice _minimumChoiceIndex = -1; _minimumChoice = Double.PositiveInfinity; _maximumChoice = Double.NegativeInfinity; int index = 0; foreach (BayesianChoice choice in _choices) { if (choice.Min < _minimumChoice) { _minimumChoice = choice.Min; _minimumChoiceIndex = index; } if (choice.Max > _maximumChoice) { _maximumChoice = choice.Max; } index++; } // build truth table if (_table == null) { _table = new BayesianTable(this); _table.Reset(); } else { _table.Reset(); } }
/// <summary> /// Reset the logic table. /// </summary> public void Reset() { if (_table == null) { _table = new BayesianTable(this); } _table.Reset(); }