public static int Destroy(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); battlePrepareTreasure.Destroy(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { BattlePrepareTreasure o = new BattlePrepareTreasure(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_isOpened(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, battlePrepareTreasure.m_luaExportHelper.m_isOpened); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetBattleTreasureInfo(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); ConfigDataBattleTreasureInfo battleTreasureInfo = battlePrepareTreasure.GetBattleTreasureInfo(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, battleTreasureInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int IsOpened(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); bool b = battlePrepareTreasure.IsOpened(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_position(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); GridPosition position; LuaObject.checkValueType <GridPosition>(l, 2, out position); battlePrepareTreasure.m_luaExportHelper.m_position = position; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_graphic(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); GenericGraphic graphic; LuaObject.checkType <GenericGraphic>(l, 2, out graphic); battlePrepareTreasure.m_luaExportHelper.m_graphic = graphic; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_battleTreasureInfo(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); ConfigDataBattleTreasureInfo battleTreasureInfo; LuaObject.checkType <ConfigDataBattleTreasureInfo>(l, 2, out battleTreasureInfo); battlePrepareTreasure.m_luaExportHelper.m_battleTreasureInfo = battleTreasureInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_clientBattle(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); ClientBattle clientBattle; LuaObject.checkType <ClientBattle>(l, 2, out clientBattle); battlePrepareTreasure.m_luaExportHelper.m_clientBattle = clientBattle; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetOpened(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); bool opened; LuaObject.checkType(l, 2, out opened); battlePrepareTreasure.SetOpened(opened); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int Initialize(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); ClientBattle clientBattle; LuaObject.checkType <ClientBattle>(l, 2, out clientBattle); ConfigDataBattleTreasureInfo treasureInfo; LuaObject.checkType <ConfigDataBattleTreasureInfo>(l, 3, out treasureInfo); battlePrepareTreasure.Initialize(clientBattle, treasureInfo); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ComputeGraphicPosition(IntPtr l) { int result; try { BattlePrepareTreasure battlePrepareTreasure = (BattlePrepareTreasure)LuaObject.checkSelf(l); Vector2 p; LuaObject.checkType(l, 2, out p); float zoffset; LuaObject.checkType(l, 3, out zoffset); Vector3 o = battlePrepareTreasure.m_luaExportHelper.ComputeGraphicPosition(p, zoffset); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }