public void RequestDungeonStart() { RestrictionInput.StartLoad(RestrictionInput.LoadType.LARGE_IMAGE_MASK_ON); if (this.isMulti) { int[] aliveMonsterList = this.GetAliveMonsterList(); GameWebAPI.WD_Req_DngStart sendData = DataMng.Instance().GetResultUtilData().last_dng_req; APIRequestTask task = this.RequestUserMonsterData(aliveMonsterList, true); AppCoroutine.Start(task.Run(delegate { if (null != DataMng.Instance() && DataMng.Instance().WD_ReqDngResult != null) { DataMng.Instance().WD_ReqDngResult.dungeonId = sendData.dungeonId; } RestrictionInput.EndLoad(); GUIMain.ShowCommonDialog(new Action <int>(this.OnCloseMultiBattleMenu), "CMD_MultiBattleParticipateMenu", null); }, delegate(Exception noop) { RestrictionInput.EndLoad(); }, null), false); } else { int[] aliveMonsterList2 = this.GetAliveMonsterList(); APIRequestTask apirequestTask = this.RequestUserMonsterData(aliveMonsterList2, true); GameWebAPI.WD_Req_DngStart sendData = DataMng.Instance().GetResultUtilData().last_dng_req; GameWebAPI.RequestWD_WorldStart requestWD_WorldStart = new GameWebAPI.RequestWD_WorldStart(); requestWD_WorldStart.SetSendData = delegate(GameWebAPI.WD_Req_DngStart param) { param.dungeonId = sendData.dungeonId; param.deckNum = sendData.deckNum; param.userDungeonTicketId = sendData.userDungeonTicketId; }; requestWD_WorldStart.OnReceived = delegate(GameWebAPI.RespDataWD_DungeonStart response) { ClassSingleton <QuestData> .Instance.RespDataWD_DungeonStart = response; }; GameWebAPI.RequestWD_WorldStart request = requestWD_WorldStart; apirequestTask.Add(new APIRequestTask(request, false)); AppCoroutine.Start(apirequestTask.Run(delegate { if (null != DataMng.Instance() && DataMng.Instance().WD_ReqDngResult != null) { DataMng.Instance().WD_ReqDngResult.dungeonId = sendData.dungeonId; } BattleNextBattleOption.SaveBattleMenuSettings(this.battleOption.GetBattleOptionSettings()); this.ReceivedDungeonStart(); }, delegate(Exception noop) { RestrictionInput.EndLoad(); }, null), false); } }
private IEnumerator CheckRecoverBattle() { BattleNextBattleOption.ClearBattleMenuSettings(); if (ClassSingleton <BattleDataStore> .Instance.IsBattleRecoverable) { bool isCancel = false; Action onBattleRecover = delegate() { GUIMain.BarrierOFF(); }; Action onCancelAction = delegate() { isCancel = true; PlayerPrefs.SetString("userDungeonTicketId", string.Empty); }; ClassSingleton <BattleDataStore> .Instance.OpenBattleRecoverConfirm(onBattleRecover, onCancelAction); while (!isCancel) { yield return(null); } } yield break; }