void Awake() { m_myTransform = transform; m_instance = m_myTransform.GetComponentsInChildren <BattleMenuUIViewManager>(true)[0]; m_myTransform.FindChild("TopRightBattleMenuUI").GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; FillFullNameData(m_myTransform); Initialize(); }
void Awake() { m_myTransform = transform; m_instance = m_myTransform.GetComponentsInChildren<BattleMenuUIViewManager>(true)[0]; m_myTransform.FindChild("TopRightBattleMenuUI").GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; FillFullNameData(m_myTransform); Initialize(); }