//创建之后只会执行一次 void Awake() { Instance = this; Values.init(); _BoxsMoveController = gameObject.AddComponent <BoxsMoveController> (); EventDispatcher.Instance.AddEventListener("OnStartGame", OnStartGame); EventDispatcher.Instance.AddEventListener("onTouchStart", onTouchStart); EventDispatcher.Instance.AddEventListener("OnCreateStartBox", OnCreateStartBox); }