public override void OnUseAttack(BattleManager.BE_UseAttack _event) { if (_event.battle.AttackBeingUsed.Type == ElementTypes.Ghost) { _event.PreventEvent(_event.battle.SourceBattler.creature.Name + " can't use " + _event.battle.AttackBeingUsed.Name + " because of " + source.creature.Name + "'s Pure Aura!"); } }
public virtual void OnUseAttack(BattleManager.BE_UseAttack _event) { }