示例#1
0
    private void Show_EffectForFlagChange(BattleFlags newFlag, bool isFromTurnStat)
    {
        DivineDebug.Log("Show_EffectForFlagChange New: " + newFlag.ToString() + " Prev: " + _previousFlag.ToString());

        _charVisual.charUI.newCharHUD.ResetActiveEffects(newFlag);

        _extraSpellHandler.SetExtraSpells(_previousFlag, newFlag, position_pivot, scale, _charVisual, isFromTurnStat);

        _charVisual.charEffects.HandleChangingFlag(newFlag, _previousFlag, scale);
    }