private void StopServer() { _webSocketServer.Stop(); _battleField.Clear(); //UI Update _form.StartStopServerBtn.Text = "Start Server"; _form.ConnectToServerBtn.Enabled = true; _form.URL.Enabled = true; _form.NickName.Enabled = true; _form.SendChatBtn.Enabled = false; DisplayMsg("[WebSocket] 伺服器已關閉"); }