public void EndTurn()
    {
        BattleData battleData = FindObjectOfType <BattleData>();

        if (battleData)
        {
            battleData.EndTurn();
        }
        else
        {
            //Debug.Log("Did not find battledata");
        }
        // Get battle data EndTurn here
        // Disable and discolor this button if not player's turn
    }