示例#1
0
 public void SetupReferences()
 {
     mainBattle    = GameObject.Find("BattleCode").GetComponent <MainBattle> ();
     battleManager = mainBattle.manager;
     battleManager.forceCriticalHits = "None";
     player        = battleManager.Player;
     enemy         = battleManager.Enemy;
     buttonManager = GameObject.Find("ButtonHandler").GetComponent <BattleButtons> ();
 }
示例#2
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    public IEnumerator B2AttackPanelDisplay()
    {
        BattleButtons attackButton = GameObject.Find("ButtonHandler").GetComponent <BattleButtons> ();

        attackButton.setPanelActive();          //Click attack button
        yield return(null);

        Player player = PlayerData.instance.data.Players [0];

        checkPanelMagicSpell(player.Special1, GameObject.Find("MagicSpell1"));
        checkPanelMagicSpell(player.Special2, GameObject.Find("MagicSpell2"));
    }
示例#3
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    public IEnumerator B1AttackButton()
    {
        BattleButtons attackButton = GameObject.Find("ButtonHandler").GetComponent <BattleButtons> ();

        attackButton.setPanelActive();          //Click attack button
        yield return(null);

        Assert.NotNull(GameObject.Find("AttacksPanel")); //Check panel shows
        attackButton.setPanelActive();                   //Click again
        yield return(null);

        Assert.Null(GameObject.Find("AttacksPanel"));           //Check panel hides
    }
示例#4
0
    public void SetupReferences()
    {
        mainBattle    = GameObject.Find("BattleCode").GetComponent <MainBattle>();
        battleManager = mainBattle.manager;
        battleManager.forceCriticalHits = "None";
        player          = battleManager.Player;
        enemy           = battleManager.Enemy;
        enemyStats      = GameObject.Find("EnemyStats");
        playerStats     = GameObject.Find("PlayerStats");
        enemyHealthBar  = enemyStats.transform.Find("Health/Text").GetComponent <Text>();
        playerHealthBar = playerStats.transform.Find("Health/Text").GetComponent <Text>();
        enemyMagicBar   = enemyStats.transform.Find("Magic/Text").GetComponent <Text>();
        playerMagicBar  = playerStats.transform.Find("Magic/Text").GetComponent <Text>();

        buttonManager = GameObject.Find("ButtonHandler").GetComponent <BattleButtons>();
    }