public void SetupReferences() { mainBattle = GameObject.Find("BattleCode").GetComponent <MainBattle> (); battleManager = mainBattle.manager; battleManager.forceCriticalHits = "None"; player = battleManager.Player; enemy = battleManager.Enemy; buttonManager = GameObject.Find("ButtonHandler").GetComponent <BattleButtons> (); }
public IEnumerator B2AttackPanelDisplay() { BattleButtons attackButton = GameObject.Find("ButtonHandler").GetComponent <BattleButtons> (); attackButton.setPanelActive(); //Click attack button yield return(null); Player player = PlayerData.instance.data.Players [0]; checkPanelMagicSpell(player.Special1, GameObject.Find("MagicSpell1")); checkPanelMagicSpell(player.Special2, GameObject.Find("MagicSpell2")); }
public IEnumerator B1AttackButton() { BattleButtons attackButton = GameObject.Find("ButtonHandler").GetComponent <BattleButtons> (); attackButton.setPanelActive(); //Click attack button yield return(null); Assert.NotNull(GameObject.Find("AttacksPanel")); //Check panel shows attackButton.setPanelActive(); //Click again yield return(null); Assert.Null(GameObject.Find("AttacksPanel")); //Check panel hides }
public void SetupReferences() { mainBattle = GameObject.Find("BattleCode").GetComponent <MainBattle>(); battleManager = mainBattle.manager; battleManager.forceCriticalHits = "None"; player = battleManager.Player; enemy = battleManager.Enemy; enemyStats = GameObject.Find("EnemyStats"); playerStats = GameObject.Find("PlayerStats"); enemyHealthBar = enemyStats.transform.Find("Health/Text").GetComponent <Text>(); playerHealthBar = playerStats.transform.Find("Health/Text").GetComponent <Text>(); enemyMagicBar = enemyStats.transform.Find("Magic/Text").GetComponent <Text>(); playerMagicBar = playerStats.transform.Find("Magic/Text").GetComponent <Text>(); buttonManager = GameObject.Find("ButtonHandler").GetComponent <BattleButtons>(); }