protected void LoadAll() { BattleBuff.Parse(GetFileContent("BattleBuff")); BattleTest.Parse(GetFileContent("BattleTest")); Effect.Parse(GetFileContent("Effect")); GameScene.Parse(GetFileContent("GameScene")); SkillConfig.Parse(GetFileContent("SkillConfig")); SkillEffect.Parse(GetFileContent("SkillEffect")); }