public static void SendEndTaunt(long targetID)
    {
        BattleAction_EndTaunt battleAction_EndTaunt = new BattleAction_EndTaunt();

        battleAction_EndTaunt.soldierId = targetID;
        EventDispatcher.BroadcastAsync <BattleAction_EndTaunt, bool>(BattleActionEvent.EndTaunt, battleAction_EndTaunt, false);
    }
示例#2
0
 public void EndTaunt(BattleAction_EndTaunt data, bool isServerData)
 {
     if (data.soldierId != this.owner.ID)
     {
         return;
     }
     this.owner.IsTaunt = false;
 }