public static void SendGameQuitEvent() { message.Clear(); message["version"] = BatteryGolemVersion.FormatVersion(BatteryGolemVersion.CURRENT); message["completed_game"] = completedGame; Analytics.CustomEvent("game_quit", message); }
public static void SendGameStartedEvent() { message.Clear(); message["version"] = BatteryGolemVersion.FormatVersion(BatteryGolemVersion.CURRENT); message["completed_game"] = completedGame; Analytics.CustomEvent("game_started", message); startTime = Time.time; }
public static void SendGameCompletedEvent() { message.Clear(); message["playtime"] = Time.time - startTime; message["version"] = BatteryGolemVersion.FormatVersion(BatteryGolemVersion.CURRENT); Analytics.CustomEvent("game_complete", message); completedGame = true; }