public async Task <CreateBasketballGameCommandResult> Handle(CreateBasketballGameCommand request, CancellationToken cancellationToken) { var chessGame = new BasketballGame(request.GameDate, request.Description, request.RegistrationEndDate); await _gameGameRepository.SaveGameAsync(chessGame); return(new CreateBasketballGameCommandResult(chessGame.Guid)); }
public void basketballStart() { minigameUIE[0].enabled = false; source.PlayOneShot(minigameStart, 1f); StartCoroutine(DestroyGame(nowPlaying)); nowPlaying = 0; gameClone[0] = (GameObject)Instantiate(gameStage[0], new Vector3(9.55f, 0.721f, 7.85f), Quaternion.identity); basketball = gameClone[0].GetComponent <BasketballGame>(); start[0] = 2; dukongs.SetActive(true); }
void Awake() { basketballscript = basketballstartbutton.GetComponent <BasketballGame>(); trackedObj = GetComponent <SteamVR_TrackedObject>(); }
// Use this for initialization void Awake() { basketballscript = basketballstartbutton.GetComponent <BasketballGame>(); Supdater = GameObject.Find("ScoreUpdater"); }
public ScoreboardView(BasketballGame game) : base(game) { }