public void GetAllBasketsWillReturnInstance(BasketManager sut) { // Fixture setup // Exercise system IEnumerable<BasketView> result = sut.GetAllBaskets(); // Verify outcome Assert.NotNull(result); // Teardown }
public void GetAllBasketsWillReturnInstance(BasketManager sut) { // Fixture setup // Exercise system IEnumerable <BasketView> result = sut.GetAllBaskets(); // Verify outcome Assert.NotNull(result); // Teardown }