public void HideMenu() { if (_taskWidget != null) { _taskWidget.ReturnToPool(); } _taskWidget = null; _task = null; gameObject.SetActive(false); // Todo: run window hide animation if (TaskManager.instance != null) { TaskManager.instance.OnTaskChangedUnscribe(OnTaskChanged); } }
public void ShowTask(ITask task) { HideTask(); if (_taskInfos.TryGetValue(task, out TaskShortInfoWidget shortWidget)) { _selectedIndex = shortWidget.index; } PoolSettingsSO taskWidgetPoolSet = task.GetTaskWidgetPoolSet(); _taskWidget = taskWidgetPoolSet.GetNewObject(_taskWidgetContainer) as BasicTaskWidget; _taskWidget.TaskUpdate(task); _taskWidget.gameObject.SetActive(true); // Todo: run widget show animation }
public void ShowMenu(ITask task) { if (_taskWidget != null) { _taskWidget.ReturnToPool(); } _task = task; PoolSettingsSO taskWidgetPoolSet = task.GetTaskWidgetPoolSet(); _taskWidget = taskWidgetPoolSet.GetNewObject(_taskWidgetContainer) as BasicTaskWidget; _taskWidget.TaskUpdate(task); TaskManager.instance.OnTaskChangedSubscribe(OnTaskChanged); gameObject.SetActive(true); // Todo: run window show animation _taskWidget.gameObject.SetActive(true); // Todo: run widget show animation }