public override ISolverResult Solve(IAlgorithm tspSolvingAlgorithm)
        {
            var context = SolvingTimeContext.Instance;

            Statistics = new BasicSolverStatistics();
            var resultAccumulator = new SolverResult();

            var bestPath = new Path(new List <int>(), new ConstCostCalculationStrategy(int.MaxValue));

            for (var i = 0; i < MslsRepeatAmount; i++)
            {
                using (context)
                {
                    for (var j = 0; j < InsideAlgorithmRepeatAmount; j++)
                    {
                        var startNode = _randomGenerator.Next(0, CompleteGraph.NodesCount - 1);

                        var pathAccumulator = _internalSolver.Solve(_internalAlgorithm, startNode);

                        var localPath = pathAccumulator.Paths[0];

                        localPath = tspSolvingAlgorithm.Solve(localPath.Nodes.First(), CompleteGraph, localPath);

                        if (localPath.Cost < bestPath.Cost)
                        {
                            bestPath = localPath;
                        }
                    }
                    Statistics.UpdateSolvingResults(bestPath, context.Elapsed);
                    resultAccumulator.AddPath(bestPath);
                }
            }
            return(resultAccumulator);
        }
        public override ISolverResult Solve(IAlgorithm tspSolvingAlgorithm, ISolverResult solverResult)
        {
            Statistics = new BasicSolverStatistics();

            ISet <Path> initialPopulation = new HashSet <Path>(solverResult.Paths);

            var optimalChilderens = new SolverResult();

            _solverStopwatch.Start();
            var localStopwatch = new Stopwatch();

            while (_solverStopwatch.ElapsedMilliseconds < _solvingTime)
            {
                var parents = _selector.Select(initialPopulation);
                var child   = _recombinator.Recombine(parents.Item1, parents.Item2);

                localStopwatch.Start();
                var optimalChild = tspSolvingAlgorithm.Solve(StartNode(child), CompleteGraph, child);
                localStopwatch.Stop();

                optimalChilderens.AddPath(optimalChild);
                initialPopulation = EnhancePopulation(optimalChild, initialPopulation);

                Statistics.UpdateSolvingResults(optimalChild, localStopwatch.Elapsed);
                localStopwatch.Reset();
            }

            _solverStopwatch.Reset();
            return(optimalChilderens);
        }
        public override ISolverResult Solve(IAlgorithm tspSolvingAlgorithm)
        {
            var context = SolvingTimeContext.Instance;

            Statistics = new BasicSolverStatistics();
            var resultPathAccumulator = new SolverResult();

            for (var i = 0; i < IlsRepeatAmount; i++)
            {
                Path bestPath;
                using (context)
                {
                    var pathAccumulator = _initializationSolver.Solve(_initializationAlgorithm, StartNode);

                    bestPath = pathAccumulator.Paths[0];

                    var timer = new Stopwatch();
                    timer.Start();

                    var newPath = bestPath;

                    while (timer.ElapsedMilliseconds < AlgorithmSolveTimeMs)
                    {
                        for (var j = 0; j < PerturbanceLength; j++)
                        {
                            var move = GetRandomMove(newPath, CompleteGraph);
                            newPath = move.Move(bestPath);
                        }

                        var solvedPath = tspSolvingAlgorithm.Solve(bestPath.Nodes.First(), CompleteGraph, bestPath);

                        if (solvedPath.Cost >= bestPath.Cost)
                        {
                            continue;
                        }

                        bestPath = newPath;
                    }
                }

                resultPathAccumulator.AddPath(bestPath);
                Statistics.UpdateSolvingResults(bestPath, context.Elapsed);
                Console.WriteLine(i + " / 10");
            }
            return(resultPathAccumulator);
        }
        public override ISolverResult Solve(IAlgorithm tspSolvingAlgorithm, ISolverResult solverResult)
        {
            Statistics = new BasicSolverStatistics();

            var newAccumulator = new SolverResult();

            foreach (var path in solverResult.Paths)
            {
                var context = SolvingTimeContext.Instance;

                Path localyBestPath;

                using (context)
                {
                    localyBestPath = tspSolvingAlgorithm.Solve(SelectStartNode(path), CompleteGraph, path);
                }

                newAccumulator.AddPath(localyBestPath);
                Statistics.UpdateSolvingResults(localyBestPath, context.Elapsed);
            }

            return(newAccumulator);
        }
示例#5
0
        public static void Main(string[] args)
        {
            var buildConfig = BuildConfiguration();
            var config      = buildConfig.GetSection(nameof(AppConfiguration));

            var dataPath         = config["data"];
            var resultPath       = config["results"];
            var graphEdges       = System.IO.Path.Combine(dataPath, config["graphEdges"]);
            var graphCoordinates = System.IO.Path.Combine(dataPath, config["graphCoordinates"]);

            var dataLoader = new GraphLoader(graphEdges, 100);
            var graph      = dataLoader.Load();

            var calculationStrategies = new ISimilarityCalculationStrategy[]
            { new EdgeSimillarityStrategy(), new NodeSimilarityStrategy() };

            var simpleSolver      = new TspSolver(graph);
            var localSearchSolver = new TspLocalSearchSolver(graph);
            var edgeFinder        = new GraspEdgeFinder(3);

            var evolutinarySolver = new EvolutionarySolver(graph,
                                                           new Recombinator(new SimilarityFinder(calculationStrategies), Steps, graph),
                                                           new Selector(), 41000);
            var localSearch = new LocalSearchAlgorithm(Steps, edgeFinder);

            var stats = new BasicSolverStatistics();

            var bestCost = int.MaxValue;
            ISolverStatistics bestStatistics = new BasicSolverStatistics();

            for (var i = 0; i < 10; i++)
            {
                var generatedPaths = simpleSolver.Solve(new RandomPathAlgorithm(Steps, edgeFinder));
                generatedPaths = localSearchSolver.Solve(localSearch, generatedPaths);

                evolutinarySolver.Solve(localSearch, generatedPaths);

                if (evolutinarySolver.SolvingStatistics.BestPath.Cost < bestCost)
                {
                    bestCost       = evolutinarySolver.SolvingStatistics.BestPath.Cost;
                    bestStatistics = evolutinarySolver.SolvingStatistics;
                }

                stats.UpdateSolvingResults(evolutinarySolver.SolvingStatistics.BestPath, evolutinarySolver.SolvingStatistics.MeanSolvingTime);
            }

            var statsPrinter = new FilePrinter(resultPath, "evo_stats.res");

            statsPrinter.Print(stats.ToString());

            var output = new StringBuilder();

            output.AppendLine($"{"Id".PadRight(4)}\tCost\tTime");
            for (var i = 0; i < bestStatistics.Costs.Count; i++)
            {
                output.AppendLine($"{i.ToString().PadRight(4)}\t{bestStatistics.Costs[i].ToString().PadRight(4)}\t{bestStatistics.SolvingTimes[i].Milliseconds:D}");
            }

            var evoResultsPrinter = new FilePrinter(resultPath, "evolutionary_results.res");

            evoResultsPrinter.Print(output.ToString());

            Console.WriteLine("Evolutionary solver ended his work!");
            //SimilaritySolver(resultPath, graph, calculationStrategies, edgeFinder);
        }