public override void Deserialize(IDataReader reader) { RecruterId = reader.ReadVarUhLong(); RecruterName = reader.ReadUTF(); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { m_guildInfo = new BasicGuildInformations(); m_guildInfo.Deserialize(reader); m_recruterId = reader.ReadVarUhLong(); m_recruterName = reader.ReadUTF(); }
public override void Deserialize(IDataReader reader) { m_basicInfos = new TaxCollectorBasicInformations(); m_basicInfos.Deserialize(reader); m_guild = new BasicGuildInformations(); m_guild.Deserialize(reader); m_deadOrAlive = reader.ReadBoolean(); }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); m_guildInfo = new BasicGuildInformations(); m_guildInfo.Deserialize(reader); m_level = reader.ReadSByte(); m_experienceForGuild = reader.ReadInt(); }
public override void Deserialize(ICustomDataInput reader) { DeadOrAlive = reader.ReadBoolean(); BasicInfos = new TaxCollectorBasicInformations(); BasicInfos.Deserialize(reader); Guild = new BasicGuildInformations(); Guild.Deserialize(reader); }
public void Deserialize(IDataReader reader) { DeadOrAlive = reader.ReadBoolean(); BasicInfos = new TaxCollectorBasicInformations(); BasicInfos.Deserialize(reader); Guild = new BasicGuildInformations(); Guild.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { FirstNameId = reader.ReadVarUhShort(); LastNameId = reader.ReadVarUhShort(); WorldX = reader.ReadShort(); WorldY = reader.ReadShort(); MapId = reader.ReadDouble(); SubAreaId = reader.ReadVarUhShort(); Guild = new BasicGuildInformations(); Guild.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { m_guild = new BasicGuildInformations(); m_guild.Deserialize(reader); m_firstNameId = reader.ReadVarUhShort(); m_lastNameId = reader.ReadVarUhShort(); m_worldX = reader.ReadShort(); m_worldY = reader.ReadShort(); m_mapId = reader.ReadInt(); m_subAreaId = reader.ReadVarUhShort(); }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); Guild = new BasicGuildInformations(); Guild.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { m_guildInfo = new BasicGuildInformations(); m_guildInfo.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); Guild = new BasicGuildInformations(); Guild.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { m_guildInfo = new BasicGuildInformations(); m_guildInfo.Deserialize(reader); }
public void Deserialize(IDataReader reader) { GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); }