void SetNearestObject(BasicGrabbableScript newNearestObject) { if (_nearestObject == newNearestObject) { return; } _nearestObject = newNearestObject; }
public void RemoveObject(BasicGrabbableScript item) { if (_playerController.IsPlayerDisabled == true) { return; } if (_playerController.GrabbedObject != null) { return; } if (_grabbableObjects.Contains(item)) { _grabbableObjects.Remove(item); } }