/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. _spriteBatch = new SpriteBatch(GraphicsDevice); _font = Content.Load <SpriteFont>("ButtonFont"); _exitButton = new BasicButton(new Vector2(100, 100), 50, 100, _font, Color.White, Color.Yellow, Color.Green, "Exit"); _exitButton.LoadContent(GraphicsDevice); // TODO: use this.Content to load your game content here _standDownAnimation.LoadContent(Content); _standLeftAnimation.LoadContent(Content); _standRightAnimation.LoadContent(Content); _standUpAnimation.LoadContent(Content); _walkDownAnimation.LoadContent(Content); _walkLeftAnimation.LoadContent(Content); _walkRightAnimation.LoadContent(Content); _walkUpAnimation.LoadContent(Content); }