// Select button pressed public virtual void OnSelectBegin() { mode.LockTarget(); dragstartanglexy = General.Map.VisualCamera.AngleXY; dragstartanglez = General.Map.VisualCamera.AngleZ; dragorigin = pickintersect; startoffsetx = GetTextureOffset().X; startoffsety = GetTextureOffset().Y; prevoffsetx = GetTextureOffset().X; prevoffsety = GetTextureOffset().Y; }