override public void TileWasSteppedOn(BaseTile WhichTile) { if (WhichTile.GetTileType() == TileType.LevelEnd) { return; } Sum += WhichTile.GetTileValue(); if (Sum == Target) { ScoreboardIndicator.color = Color.green; } else { ScoreboardIndicator.color = Color.red; } Player.AddToScore(WhichTile.GetTileValue()); }