示例#1
0
    public Tactics(string instrument_id, BaseTaticsHelper helper)
    {
        V_Instrument_id = instrument_id;

        m_TaticsHelper = helper;

        V_TacticsState = EM_TacticsState.Start;

        V_OrderState = EM_OrderOperation.Normal;

        orderPercent = float.Parse(AppSetting.Ins.GetValue("OrderValue"));
        Start();
    }
示例#2
0
    private static float OnTestRun(BaseTaticsHelper helper, ref int loss_result, ref int win_result, ref float avg_win, ref int orderCount, ref int allWinCount, ref int allCount)
    {
        Dictionary <int, List <float> > winResultDic  = new Dictionary <int, List <float> >();
        Dictionary <int, List <float> > lossResultDic = new Dictionary <int, List <float> >();


        Dictionary <int, Dictionary <int, float> > all_ResultDic = new Dictionary <int, Dictionary <int, float> >();

        Dictionary <int, Dictionary <int, int> > all_CountDic = new Dictionary <int, Dictionary <int, int> >();

        allWinCount = 0;
        allCount    = 0;

        int minLoss = -30;
        int maxLoss = -60;
        int minWin  = 30;
        int maxWin  = 100;

        string[] stopValue = AppSetting.Ins.GetValue("StopValue").Split('_');
        if (stopValue.Length >= 4)
        {
            minLoss = int.Parse(stopValue[0]);
            maxLoss = int.Parse(stopValue[1]);
            minWin  = int.Parse(stopValue[2]);
            maxWin  = int.Parse(stopValue[3]);
        }

        for (int loss = minLoss; loss >= maxLoss; loss -= 5)
        {
            for (int win = minWin; win <= maxWin; win += 5)
            {
                allCount++;
                TaticsTestRunner run = new TaticsTestRunner();
                run.Cur_Cache = new KLineCache();
                helper.SetStopPercent(loss, win);
                run.Data_All = helper.V_HistoryCache.V_KLineData;
                run.helper   = helper;

                run.ResetData();
                float money = run.Run();
                if (money > TaticsTestRunner.Init_Money)
                {
                    allWinCount++;
                }

                if (!winResultDic.ContainsKey(win))
                {
                    winResultDic[win] = new List <float>();
                }
                winResultDic[win].Add(money);

                if (!lossResultDic.ContainsKey(loss))
                {
                    lossResultDic[loss] = new List <float>();
                }
                lossResultDic[loss].Add(money);


                if (!all_ResultDic.ContainsKey(loss))
                {
                    Dictionary <int, float> temp = new Dictionary <int, float>();
                    all_ResultDic[loss] = temp;
                }
                all_ResultDic[loss][win] = money;

                if (!all_CountDic.ContainsKey(loss))
                {
                    Dictionary <int, int> temp = new Dictionary <int, int>();
                    all_CountDic[loss] = temp;
                }
                all_CountDic[loss][win] = run.V_OrderCount;
            }
        }

        int   loss_final = 0, win_final = 0, orderCount_final = 0;
        float maxMoney = 0;

        foreach (var item in winResultDic)
        {
            List <float> resultList = item.Value;
            float        value      = resultList.Sum();
            if (maxMoney < value)
            {
                maxMoney  = value;
                win_final = item.Key;
            }
        }

        maxMoney = 0;
        foreach (var item in lossResultDic)
        {
            List <float> resultList = item.Value;
            float        value      = resultList.Sum();
            if (maxMoney < value)
            {
                maxMoney   = value;
                loss_final = item.Key;
            }
        }

        orderCount_final = all_CountDic[loss_final][win_final];

        helper.SetStopPercent(loss_final, win_final);
        helper.ClearTempData();

        float allWinMoney = 0;

        foreach (var loss in all_ResultDic)
        {
            foreach (var win in loss.Value)
            {
                allWinMoney += win.Value;
                //Console.WriteLine("止损 {0} 止盈 {1} 开单次数 {2}  模拟剩余 {3}", loss.Key, win.Key, all_CountDic[loss.Key][win.Key], win.Value);
            }
        }

        try
        {
            if (!(helper is ICycleTatics))
            {
                Console.WriteLine("{0}:盈利情况:{1}/{2}   盈利平均值:{3}", helper.V_Instrument_id, allWinCount, allCount, allWinMoney / allCount);

                Debugger.Warn(string.Format("{0}:盈利情况:{1}/{2}   盈利平均值:{3}", helper.V_Instrument_id, allWinCount, allCount, allWinMoney / allCount));

                Console.WriteLine("{0}:最佳止盈止损百分比值: {1} {2} 开单次数 {3} \n模拟剩余资金: {4}", helper.V_Instrument_id, loss_final, win_final, all_CountDic[loss_final][win_final], all_ResultDic[loss_final][win_final]);

                Debugger.Warn(string.Format("{0}:最佳止盈止损百分比值: {1} {2} 开单次数 {3} \n模拟剩余资金: {4}", helper.V_Instrument_id, loss_final, win_final, all_CountDic[loss_final][win_final], all_ResultDic[loss_final][win_final]));
            }

            avg_win = allWinMoney / allCount;

            loss_result = loss_final;
            win_result  = win_final;
            orderCount  = orderCount_final;
        }
        catch (Exception ex)
        {
            avg_win = 5;

            loss_result = -80;
            win_result  = 120;
            orderCount  = 0;
            Debugger.Error("没有合适的止损止盈,用默认值 -80 120");
        }



        if (loss_final == 0 || win_final == 0)
        {
            return(0);
        }
        return(all_ResultDic[loss_final][win_final]);
    }
示例#3
0
    public static void TestRun(BaseTaticsHelper helper)
    {
        int   win = 0, loss = 0, count = 999999, allCount = 0, allWinCount = 0;
        float avg_win = 0;

        if (helper is ICycleTatics)
        {
            float  maxMoney    = 0;
            string best_Cycle  = "";
            float  avg_win_max = 0;

            string[] cycleList = AppSetting.Ins.GetValue("CycleList").Split(';');
            for (int i = 0; i < cycleList.Length; i++)
            {
                ((ICycleTatics)helper).SetCycle(cycleList[i]);
                int   temp_loss = 0, temp_win = 0, temp_count = 0, temp_allCount = 0, temp_allWinCount = 0;
                float temp = OnTestRun(helper, ref temp_loss, ref temp_win, ref avg_win_max, ref temp_count, ref temp_allWinCount, ref temp_allCount);

                //if (maxMoney < temp)
                //{
                //    maxMoney = temp;
                //    best_Cycle = cycleList[i];
                //    loss = temp_loss;
                //    win = temp_win;
                //    avg_win = avg_win_max;
                //    count = temp_count;
                //}

                if (avg_win < avg_win_max && temp > Init_Money)
                {
                    maxMoney   = temp;
                    best_Cycle = cycleList[i];
                    loss       = temp_loss;
                    win        = temp_win;
                    avg_win    = avg_win_max;
                    count      = temp_count;

                    allWinCount = temp_allWinCount;
                    allCount    = temp_allCount;
                }

                //if (temp > TaticsTestRunner.Init_Money)
                //{
                //    if (count > temp_count)
                //    {
                //        maxMoney = temp;
                //        best_Cycle = cycleList[i];
                //        loss = temp_loss;
                //        win = temp_win;
                //        avg_win = avg_win_max;
                //        count = temp_count;
                //    }
                //}


                //Console.WriteLine(helper.V_Instrument_id+": 周期 " + cycleList[i]);
            }

            if (string.IsNullOrEmpty(best_Cycle))
            {
                best_Cycle = cycleList[0];
                loss       = -20;
                win        = 60;
                Console.WriteLine("{0}:无盈利方案,将采用默认值", helper.V_Instrument_id);
                Debugger.Warn(string.Format("{0}:无盈利方案,将采用默认值", helper.V_Instrument_id));
            }

            ((ICycleTatics)helper).SetCycle(best_Cycle);
            helper.SetStopPercent(loss, win);
            Console.WriteLine("{0}:最佳周期 {1} 止损 {2}  止盈{3}  剩余{4}  盈利平均值 {5}  开单次数{6}  盈利情况:{7}/{8}", helper.V_Instrument_id, best_Cycle, loss, win, maxMoney, avg_win, count, allWinCount, allCount);

            Debugger.Warn(string.Format("{0}:最佳周期 {1} 止损 {2}  止盈{3}  剩余{4}  盈利平均值 {5}  开单次数{6}  盈利情况:{7}/{8}", helper.V_Instrument_id, best_Cycle, loss, win, maxMoney, avg_win, count, allWinCount, allCount));
        }
        else
        {
            OnTestRun(helper, ref loss, ref win, ref avg_win, ref count, ref allWinCount, ref allCount);
        }
    }