private void lstLevels_SelectedIndexChanged(object sender, EventArgs e) { if (lstLevels.SelectedItems.Count > 0) { gbActivations.Enabled = true; lstActivations.Items.Clear(); BaseSkillLevel ActiveSkillLevel = ActiveSkill.ListSkillLevel[lstLevels.SelectedIndex]; txtUpgradePrice.Value = ActiveSkillLevel.Price; for (int A = 0; A < ActiveSkillLevel.ListActivation.Count; A++) { lstActivations.Items.Add("Activation " + (lstActivations.Items.Count + 1)); } if (lstActivations.Items.Count > 0) { lstActivations.SelectedIndex = 0; } else { lstRequirements.Items.Clear(); lstEffects.Items.Clear(); } } else { gbActivations.Enabled = false; } }
private BaseAutomaticSkill CreateDummySkill(BaseSkillRequirement Requirement) { BaseAutomaticSkill TestSkill = new BaseAutomaticSkill(); TestSkill.CurrentLevel = 1; TestSkill.Name = "Test"; BaseSkillLevel TestSkillLevel = new BaseSkillLevel(); BaseSkillActivation TestSkillActivation = new BaseSkillActivation(); TestSkillActivation.ListEffectTarget.Add(new List <string>() { "Self" }); TestSkillActivation.ListEffectTargetReal.Add(new List <AutomaticSkillTargetType>() { DummyMap.DicAutomaticSkillTarget[EffectActivationSelf.Name].Copy() }); TestSkillActivation.ActivationPercentage = 100; TestSkillActivation.ListRequirement.Add(Requirement); FinalDamageEffect NewEffect = (FinalDamageEffect)DummyMap.DicEffect[FinalDamageEffect.Name].Copy(); NewEffect.FinalDamageValue = "100"; NewEffect.NumberType = Core.Operators.NumberTypes.Absolute; NewEffect.LifetimeType = SkillEffect.LifetimeTypePermanent; TestSkillActivation.ListEffect.Add(NewEffect); TestSkillLevel.ListActivation.Add(TestSkillActivation); TestSkill.ListSkillLevel.Add(TestSkillLevel); return(TestSkill); }
public UnitStandardPart(string SkillPath, Dictionary <string, BaseSkillRequirement> DicRequirement, Dictionary <string, BaseEffect> DicEffect, Dictionary <string, AutomaticSkillTargetType> DicAutomaticSkillTarget) { Skill = new BaseAutomaticSkill(); Skill.Name = Path.GetFileNameWithoutExtension(SkillPath); Skill.CurrentLevel = 1; Skill.ListSkillLevel = new List <BaseSkillLevel>(); FileStream FS = new FileStream(SkillPath, FileMode.Open, FileAccess.Read); BinaryReader BR = new BinaryReader(FS, Encoding.UTF8); Skill.Description = BR.ReadString(); BaseSkillLevel NewSkillLevel = new BaseSkillLevel(); Skill.ListSkillLevel.Add(NewSkillLevel); NewSkillLevel.ActivationsCount = BR.ReadInt32(); int ListActivationRequirementCount = BR.ReadInt32(); for (int R = 0; R < ListActivationRequirementCount; R++) { NewSkillLevel.ListActivation.Add(new BaseSkillActivation(BR, DicRequirement, DicEffect, DicAutomaticSkillTarget)); } FS.Close(); BR.Close(); }
private void txtUpgradePrice_ValueChanged(object sender, EventArgs e) { if (lstLevels.SelectedItems.Count > 0) { gbActivations.Enabled = true; lstActivations.Items.Clear(); BaseSkillLevel ActiveSkillLevel = ActiveSkill.ListSkillLevel[lstLevels.SelectedIndex]; ActiveSkillLevel.Price = (int)txtUpgradePrice.Value; } }
private void btnAddLevel_Click(object sender, EventArgs e) { BaseSkillLevel NewSkillLevel = new BaseSkillLevel(); BaseSkillActivation NewSkillActivation = new BaseSkillActivation(); NewSkillLevel.ListActivation.Add(NewSkillActivation); ActiveSkill.ListSkillLevel.Add(NewSkillLevel); lstLevels.Items.Add("Level " + (lstLevels.Items.Count + 1)); lstLevels.SelectedIndex = lstLevels.Items.Count - 1; }