示例#1
0
    protected void Init()
    {
        if (mInitialized)
        {
            return;
        }

        mGraph = PlayableGraph.Create(mGraphName);
        mGraph.SetTimeUpdateMode(DirectorUpdateMode.GameTime);

        mBasePlayable         = CreatePlayable();
        mBasePlayable.onDone += OnPlayableDone;

        mInitialized = true;
    }
示例#2
0
 protected BaseStateHandle(BasePlayable <T, U> playable, int index, Playable target)
 {
     mParent = playable;
     mIndex  = index;
     mTarget = target;
 }