public static Task EnqueueActionPacket(BasePacket packet, QueuePriority priority = QueuePriority.Low, bool delaySend = true) { byte[] data = packet.ToArray(); return(EnqueueActionPacket(new ActionPacketQueueItem(data, data.Length, delaySend), priority)); }
public static Task EnqueuePacket(BasePacket packet, QueuePriority priority = QueuePriority.Low, bool delaySend = true, CancellationToken cancellationToken = default) { byte[] data = packet.ToArray(); return(EnqueuePacket(new PacketQueueItem(data, data.Length, delaySend) { Token = cancellationToken }, priority)); }
public static void SendPacketToClient(BasePacket basePacket) { if (basePacket.Direction != PacketDirection.Any && basePacket.Direction != PacketDirection.Incoming) { throw new InvalidOperationException("Send packet wrong direction."); } byte[] data = basePacket.ToArray(); SendPacketToClient(data, data.Length); }
public static void SendPacketToServer(BasePacket basePacket) { if (basePacket.Direction != PacketDirection.Any && basePacket.Direction != PacketDirection.Outgoing) { throw new InvalidOperationException("Send packet wrong direction."); } byte[] data = basePacket.ToArray(); if (data == null) { return; } SendPacketToServer(data, data.Length); }
internal void Send(BasePacket Packet) { this.Send(Packet.ToArray()); }