object OnOvenToggle(BaseOven oven, BasePlayer player) { if (oven.needsBuildingPrivilegeToUse && !player.CanBuild()) { return(null); } if (usePermissions && !permission.UserHasPermission(oven.OwnerID.ToString(), permAllow)) { return(null); } if (!oven.HasFlag(BaseEntity.Flags.On)) { object checkMultiplier = null; if (!ovenMultipliers.TryGetValue(oven.GetComponent <BaseEntity>().ShortPrefabName, out checkMultiplier)) { return(null); } var ovenMultiplier = Convert.ToSingle(checkMultiplier); if (ovenMultiplier > 10f) { ovenMultiplier = 10f; } if (ovenMultiplier < 0.1f) { ovenMultiplier = 0.1f; } StartCooking(oven, oven.GetComponent <BaseEntity>(), ovenMultiplier); return(false); } return(null); }
void OnFindBurnable(BaseOven oven) { if (oven.GetComponent <BaseEntity>() == null) { return; } if (oven.GetComponent <BaseEntity>().GetComponent <FOG>() == null) { return; } oven.GetComponent <BaseEntity>().GetComponent <FOG>().AddFood(allChicken); }
void OnOvenToggle(BaseOven oven, BasePlayer player) { if (oven.GetComponent <BaseEntity>().ShortPrefabName.ToString() != "bbq.deployed") { return; } if (oven.GetComponent <FOG>() != null) { return; } oven.GetComponent <BaseEntity>().gameObject.AddComponent <FOG>(); FOGLIST.Add(oven.GetComponent <BaseEntity>().GetComponent <FOG>()); }
private void OnConsumeFuel(BaseOven oven, Item fuel, ItemModBurnable burnable) { if (!isInitialized) { return; } LightController lightController = oven.GetComponent <LightController>(); if (lightController != null) { lightController.OnConsumeFuel(fuel); } }
private Item OnFindBurnable(BaseOven oven) { if (oven.fuelType == null) { return(null); } if (!activeShortNames.Contains(oven.ShortPrefabName)) { return(null); } if (HasFuel(oven)) { return(null); } DecayEntity decayEnt = oven.GetComponent <DecayEntity>(); if (decayEnt == null) { return(null); } AutomaticRefuel refuel = decayEnt.GetComponent <AutomaticRefuel>(); if (!refuel) { decayEnt.gameObject.AddComponent <AutomaticRefuel>(); } if (refuel.cupboard == null) { refuel.SearchForCupboard(); if (refuel.cupboard == null) { return(null); } } if (dontRequireFuel) { return(ItemManager.CreateByName(oven.fuelType.shortname, 1)); } Item fuelItem = refuel.GetFuel(); if (fuelItem == null) { return(null); } RemoveItemThink(fuelItem); ItemManager.CreateByName(oven.fuelType.shortname, 1)?.MoveToContainer(oven.inventory); return(null); }
private Item OnFindBurnable(BaseOven oven) { if (!permission.UserHasPermission(oven.OwnerID.ToString(), permissionName)) { return(null); } if (oven.fuelType == null) { return(null); } if (!activeShortNames.Contains(oven.ShortPrefabName)) { return(null); } if (HasFuel(oven)) { return(null); } DecayEntity decayEnt = oven.GetComponent <DecayEntity>(); if (decayEnt == null) { return(null); } BuildingPrivlidge priv = decayEnt.GetBuildingPrivilege(); if (priv == null) { return(null); } else { if (dontRequireFuel) { return(ItemManager.CreateByName(oven.fuelType.shortname, 1)); } Item fuelItem = GetFuel(priv, oven); if (fuelItem == null) { return(null); } RemoveItemThink(fuelItem); ItemManager.CreateByName(oven.fuelType.shortname, 1)?.MoveToContainer(oven.inventory); return(null); } }
private void OnEntitySpawned(BaseNetworkable entity) { if (entity.GetComponent <BaseEntity>()?.ShortPrefabName == "jackolantern.angry" || entity.GetComponent <BaseEntity>()?.ShortPrefabName == "jackolantern.happy") { entity.GetComponent <BaseOven>().fuelType = ItemManager.FindItemDefinition("wood"); } BaseOven oven = entity.GetComponent <BaseOven>(); if (!oven) { return; } if (!activeShortNames.Contains(oven.ShortPrefabName)) { return; } if (!oven.GetComponent <AutomaticRefuel>()) { oven.gameObject.AddComponent <AutomaticRefuel>(); } }