private void Start() { baseNPCBehaviour = GetComponent <BaseNPCBehaviour>(); boxCollider = GetComponent <BoxCollider2D>(); animatorOverrideController = new AnimatorOverrideController(animator.runtimeAnimatorController); animator.runtimeAnimatorController = animatorOverrideController; }
void Start() { baseNPCBehaviour = player.gameObject.GetComponent <BaseNPCBehaviour>(); }