public int __decode(byte[] binData, ref int pos) { this.retCode = Proto4z.BaseProtoObject.decodeUI16(binData, ref pos); this.users = new BaseInfoArray(); this.users.__decode(binData, ref pos); return(pos); }
public System.Collections.Generic.List <byte> __encode() { var data = new System.Collections.Generic.List <byte>(); data.AddRange(Proto4z.BaseProtoObject.encodeUI16(retCode)); if (users == null) { users = new BaseInfoArray(); } data.AddRange(users.__encode()); return(data); }
public System.Collections.Generic.List<byte> __encode() { var data = new System.Collections.Generic.List<byte>(); data.AddRange(Proto4z.BaseProtoObject.encodeUI16(retCode)); if (users == null) users = new BaseInfoArray(); data.AddRange(users.__encode()); return data; }
public int __decode(byte[] binData, ref int pos) { this.retCode = Proto4z.BaseProtoObject.decodeUI16(binData, ref pos); this.users = new BaseInfoArray(); this.users.__decode(binData, ref pos); return pos; }
public PlatAuthAck(ushort retCode, BaseInfoArray users) { this.retCode = retCode; this.users = users; }
public BaseInfoArray users; //该帐号下的所有用户信息 #endregion Fields #region Constructors public PlatAuthAck() { retCode = 0; users = new BaseInfoArray(); }
public CreateUserAck(ushort retCode, BaseInfoArray users) { this.retCode = retCode; this.users = users; }
public BaseInfoArray users; //该帐号下的所有用户信息 #endregion Fields #region Constructors public CreateUserAck() { retCode = 0; users = new BaseInfoArray(); }
public BaseInfoArray users; //该帐号下的所有用户信息 public CreateUserAck() { retCode = 0; users = new BaseInfoArray(); }
public BaseInfoArray users; //该帐号下的所有用户信息 public PlatAuthAck() { retCode = 0; users = new BaseInfoArray(); }