private void Awake() { pauseChecker = GameObject.FindGameObjectWithTag("BaseHealthManager").GetComponent <BaseHealthManager>(); speed = (Random.Range(0.33f, 1.2f) * pauseChecker.waveNumber) * .44f; dropChance = Random.Range(1, 10); }
// Use this for initialization void Start() { baseScript = GameObject.FindGameObjectWithTag("BaseHealthManager").GetComponent <BaseHealthManager>(); healthToGive = Random.Range(5, 20); healthErrorText = GetComponentInChildren <Text>(); }
// Use this for initialization void Start() { baseManager = GameObject.FindGameObjectWithTag("BaseHealthManager"); baseHealthScript = baseManager.GetComponent <BaseHealthManager>(); baseHealthStatItself = baseHealthScript.baseHealthStat; }