private IMessage SetFrameSyncRateNotify(ByteString message) { GSSetFrameSyncRateNotify request = new GSSetFrameSyncRateNotify(); ByteUtils.ByteStringToObject(request, message); GSSetFrameSyncRateAck reply = new GSSetFrameSyncRateAck() { Status = (UInt32)ErrorCode.Ok }; msgHandler.OnHotelSetFrameSyncRate(new FrameSyncRate() { GameID = request.GameID, RoomID = request.RoomID, FrameRate = request.FrameRate, FrameIndex = request.FrameIdx, Timestamp = request.TimeStamp, EnableGS = request.EnableGS, }); return(reply); }