/// <summary>创建日志</summary> public tg_family_log CreateFamilyLog(BaseFamilyLog familylog, tg_family_member member) { var log = new tg_family_log(); log.baseid = familylog.id; log.type = familylog.type; log.userid = member.userid; log.time = CurrentTime(); log.fid = member.fid; return(log); }
/// <summary>创建日志</summary> public tg_family_log CreateFamilyLog(BaseFamilyLog familylog, tg_family_member member) { var log = new tg_family_log(); log.baseid = familylog.id; log.type = familylog.type; log.userid = member.userid; log.time = (DateTime.Now.Ticks - 621355968000000000) / 10000; log.fid = member.fid; return(log); }
public void ChatPush(tg_family_member member, BaseFamilyLog log, tg_user applyuser) { FamilyTraining(applyuser.id, member.fid, applyuser.player_name, log.prestige); //推送家族频道 }