示例#1
0
        /// <summary>创建日志</summary>
        public tg_family_log CreateFamilyLog(BaseFamilyLog familylog, tg_family_member member)
        {
            var log = new tg_family_log();

            log.baseid = familylog.id;
            log.type   = familylog.type;
            log.userid = member.userid;
            log.time   = CurrentTime();
            log.fid    = member.fid;
            return(log);
        }
示例#2
0
文件: Family.cs 项目: Lantnr/MyTest
        /// <summary>创建日志</summary>
        public tg_family_log CreateFamilyLog(BaseFamilyLog familylog, tg_family_member member)
        {
            var log = new tg_family_log();

            log.baseid = familylog.id;
            log.type   = familylog.type;
            log.userid = member.userid;
            log.time   = (DateTime.Now.Ticks - 621355968000000000) / 10000;
            log.fid    = member.fid;
            return(log);
        }
示例#3
0
 public void ChatPush(tg_family_member member, BaseFamilyLog log, tg_user applyuser)
 {
     FamilyTraining(applyuser.id, member.fid, applyuser.player_name, log.prestige);  //推送家族频道
 }