private bool IsFilled(object field, string fieldName) { if (field is null) { Debug.LogError(BaseException.FieldNotSetted(fieldName, gameObject.name)); return(false); } return(true); }
private bool IsFilled(object field, string fieldName) { if (field is null) { Debug.LogError(BaseException.FieldNotSetted(fieldName, gameObject.name)); return(false); } return(true); }