/// <summary> /// Initializes a new instance of the <see cref="TexturedMerge"/> class /// </summary> /// /// <param name="generator">Texture generator</param> /// public TexturedMerge(BaseControls.ImageBox.Imaging.Textures.ITextureGenerator generator) { this.textureGenerator = generator; }
/// <summary> /// Initializes a new instance of the <see cref="Texturer"/> class /// </summary> /// /// <param name="generator">Texture generator</param> /// <param name="filterLevel">Filter level value</param> /// <param name="preserveLevel">Preserve level value</param> /// public Texturer(BaseControls.ImageBox.Imaging.Textures.ITextureGenerator generator, double filterLevel, double preserveLevel) { this.textureGenerator = generator; this.filterLevel = filterLevel; this.preserveLevel = preserveLevel; }
/// <summary> /// Initializes a new instance of the <see cref="TexturedMerge"/> class /// </summary> /// /// <param name="generator">Texture generator</param> /// <param name="overlayImage">Overlay image</param> /// public TexturedMerge(BaseControls.ImageBox.Imaging.Textures.ITextureGenerator generator, Bitmap overlayImage) { this.textureGenerator = generator; this.overlayImage = overlayImage; }
/// <summary> /// Initializes a new instance of the <see cref="TexturedFilter"/> class /// </summary> /// /// <param name="generator">Texture generator</param> /// <param name="filter1">First filter</param> /// <param name="filter2">Second filter</param> /// public TexturedFilter(BaseControls.ImageBox.Imaging.Textures.ITextureGenerator generator, IFilter filter1, IFilter filter2) { this.textureGenerator = generator; this.filter1 = filter1; this.filter2 = filter2; }