示例#1
0
        BuildingPrivlidge GetCupboard(BaseCombatEntity ent)
        {
            var position = ent.GetNetworkPosition();
            List <SphereCollider> colliders = new List <SphereCollider>();

            Vis.Colliders(position, cupboardRadius, colliders, -1, QueryTriggerInteraction.Collide);
            var privlidges = colliders.Where(p => p.transform.parent?.name == "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab").ToList();

            if (privlidges.Count > 0)
            {
                return(privlidges[0].transform.parent.GetComponent <BuildingPrivlidge>());
            }
            return(null);
        }
示例#2
0
        void OnEntityDeath(BaseCombatEntity entity, HitInfo info)
        {
            if (!(entity is BuildingBlock) && !(entity is Door) && !entity.ShortPrefabName.Contains("external.high."))
            {
                return;
            }

            var player = info?.InitiatorPlayer;

            if (player == null)
            {
                return;
            }

            if (PermissionService.HasPermission(player.userID, PERM_IGNORE))
            {
                return;
            }

            if (player.userID == entity.OwnerID)
            {
                return;
            }

            var block = entity as BuildingBlock;

            if (block && block.grade <= 0)
            {
                return;
            }

            if (clansSupport && Clans.Call <bool>("HasFriend", player.userID, entity.OwnerID))
            {
                return;
            }
            GetAroundPlayers(entity.GetNetworkPosition()).ForEach(p => BlockPlayer(p));

            var raidteam = (List <BasePlayer>)Clans.Call("ApiGetOnlineTeam", player);

            raidteam.ForEach(p => BlockPlayer(p));

            bool justCreated;
            var  raid = GetRaid(entity.GetNetworkPosition(), out justCreated);

            raid.raiders.Add(player.userID);
            if (Clans.Call("GetClanOf", entity.OwnerID) != null)
            {
                bool sendRemoveOwnerMessage = false;
                var  team = (List <ulong>)Clans.Call("ApiGetMembers", entity.OwnerID);
                foreach (var uid in team.ToList())
                {
                    if (!raid.owners.Contains(uid))
                    {
                        var p = BasePlayer.FindByID(uid);
                        if (p)
                        {
                            GUIAnnouncements?.Call("CreateMsgGUI", Messages["yourbuildingdestroy"], "0.1 0.1 0.1 0.7",
                                                   "1 1 1", p);
                        }
                        raid.owners.Add(uid);
                        if (useDamageScale)
                        {
                            if (justCreated && p && !sendRemoveOwnerMessage)
                            {
                                sendRemoveOwnerMessage = true;
                                damageTimers.Add(new DamageTimer(raid.owners.ToList(), 3600));
                                SendReply(player, Messages["DamageOnlineOwner"]);
                            }
                            else if ((justCreated && !p && !sendRemoveOwnerMessage) ||
                                     (!sendRemoveOwnerMessage && team.Last() == uid))
                            {
                                sendRemoveOwnerMessage = true;
                                SendReply(player, Messages["DamageNotOnlineOwner"]);
                            }
                        }
                    }
                }
            }
            else
            {
                if (!raid.owners.Contains(entity.OwnerID))
                {
                    var p = BasePlayer.FindByID(entity.OwnerID);
                    if (p != null)
                    {
                        GUIAnnouncements?.Call("CreateMsgGUI", Messages["yourbuildingdestroy"], "0.1 0.1 0.1 0.7",
                                               "1 1 1", p);
                    }
                    raid.owners.Add(entity.OwnerID);
                    if (useDamageScale)
                    {
                        if (justCreated && p)
                        {
                            damageTimers.Add(new DamageTimer(raid.owners.ToList(), 3600));
                            SendReply(player, Messages["removeowner"]);
                        }
                    }
                }
            }
            SendVKNotification(raid, player);
            foreach (var owner in GetOwnersByOwner(entity.OwnerID, entity.GetNetworkPosition()))
            {
                raid.owners.Add(owner);
            }
        }